Download Edy’s Vehicle Physics Free Unity.
EVP brings amazing and realistic vehicles to your unity games! developed for gameplay, easily usable, and realistic controls.
Live testing | Features | Documentation
Features:
– Good control and easy to drive vehicles even with both keyboard / touch screen.
– Setup for any vehicle: street, racing, drifting…
– Cars can be rigged and customized in minutes
– Easy to integrate it into existing projects: just drop a prefab in your scene and hit and play.
– Vehicle damage VFX.
– Different types of ground mat supported, including per-mat grip and ground marks, skid marks, smoke etc.
– Many audio effects: engine, turbo, transmission body impacts…
– Already implemented “Pause” function for vehicles.
Implementation details:
– Complete C# source code.
– Individual component VehicleController provides fully working car physics.
– Additional features available as add-on components: damage, audio, visual effects, sample random AI input.
– Easily arrange your own features by utilizing the exposed properties.
– Custom PBR shader.
– Custom shaders for particle effects.
– No Garbage-Collector allocations in runtime.
– Supports any physics.
Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/physics/edy-s-vehicle-physics-403
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